Stewie343
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« on: May 03, 2008, 10:05:31 pm » |
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NEXT OBJECTIVE: Destroy Eastern and Western Leviathan shield generators.
First and foremost, once you get to your ship, choose to land at Fiery Airdock. Before heading through the door, scan the yellow stuff (Fuel Gel). Head through the door. Fire fully charged shots at the fuel spouts on the walls to make them roll back so you can go through. Make a right at the little statue and head through to Gel Refinery Site. Kill the Reptilicus, then head to the southeast part of the room. Use fully charged shots on both fuel spouts here to make a platform appear. Hop on it, turn around, and hop on the ledge with the door. Go through. Here, look right, and yank the metal away. Scan the Lore, then head through the Morph Ball tunnel. You'll find a wide space here with some more Snatchers and a Korba at the top. Get caught in some Snatchers, and let yourself get taken to the very top. Go through the tunnel up here, and at the end you'll reach a MISSILE EXPANSION. Head back, bomb the plant blocking the way, and head through the tunnel below to get to the upper part. Step onto the lift, and yank the lever to make it go down. Blast the Red Blast Shield and head through.
Kill the Hoppers, then go into Hyper Mode to destroy the bulbs on the Phazon vines. However, during Hyper Mode, your suit will go crazy and there will be a Phazon overload. Quickly vent your Phazon before you get Corrupted by shooting! Afterwards, AU 242 will contact you, saying that they detected high energy signatures from your position, and will then do a diagnostic on what happened. If you have any energy gone, just take a dip into the Phazon and it will heal you. Now swing across the pit and head into Gel Processing Site. Start heading to the other side, and something will be blocked off and you'll have to fight beefed up Reptilicus. Scan them, then use Hyper Mode to deal with them quickly. After they're gone, head to where the area was blocked off, scan the Lore, then ignite the fuel spouts to power up a Bomb Slot. Hop into it and bomb it to make the center part of the room rise. Shoot down the Gragnols and hop onto the tower. Yank away the pieces of metal on both west and east sides, and head into the small alcove on the east side. Go to the handle here and do pumping motions with the Wii Remote to pump the gel processor. Once done, ignite the fuel spouts (charge shots, remember) to reveal a Morph Ball tunnel. Go through and you'll end up in a west alcove. Ignite the fuel spouts, then bomb the Bomb Slot here to make the tower rise again. Backtrack to the east alcove, then hop to the top of the tower.
Kill the Gragnol Adults first by yanking off their tails, then look at the south end of this room. Yank off the valve cap, ignite the fuel flow, then do the same with the other. This will make some parts blow up so you can continue. Scan the creatures in the Morph Ball tunnels first, then hop onto the south ledge, and go through the tunnels. At one point you'll have to go up high and bomb a cracked block to make a solid one block a flame thrower so you can go to the other side. At the other (north) side, ignite the fuel spouts and bomb the Slot to make the tower rise to its highest level. Jump onto the tower, look west, and scan the glowing green ledge. Hop towards it to have Samus pull herself up. Head through the door.
Here in Gel Hall, eliminate the Gel Puffers, and watch the large gel spout. As it gets close to that hardened Fuel Gel vine you see up there, ignite the head spout with a charge shot to burn the vine and allow a platform to fall down, allowing you to cross, and also containing a MISSILE EXPANSION. Grab it, then wait in this room until you see a creature hop up from the Fuel Gel. Quickly scan it (it may take several tries, be patient, though you can get them to come up if you shoot above where they are) then once it's fully scanned, head through the west door here. (Well, the only door you can go through right now.) Here is a Save Station, so save. Kill the Hoppers in Cavern Entry, then continue to Gel Cavern. To pass through here, you'll simply have to wait until the gel falls stop, then pass through. Make sure to stay away from them because there are enemies around, and they tend to shoot at the gel falls, igniting them and hurting you if you're nearby. Once you get to Temple Access, scan the bugs in the tunnel, shoot them down, then continue to the big Temple of Bryyo room, where you'll see a GIGANTIC Space Pirate vessel fly above the area and deploy ATCs and Space Pirate armies. Time to kick some ass. Take care of the ATC that stays to fire at you, then take care of the ground troops. Scan the Armored Pirate Trooper and the Large Space Pirate Crates, then kill them all. (NOTE: Second playthrough, when you're not worried about scanning things here, end the Space Pirate fight prematurely by shooting down both ATCs with Hyper Mode attacks before they even get close to the ground.)
More will come, but just as Samus gets cornered, some ice attacks them all. After they're dead, Rundas appears from an ice spike. ...Rundas? ...Why are you looking at me like that? Walk a little forward and Rundas throws an ice wave towards you, but Samus will dodge it in a cutscene. Rundas...please. After all you did, you're against me?
Boss Battle Ne
BOSS: Rundas -------- Well, Rundas is now evil...Scan him, let's get to work.
First of all, his attacks and how to deal with them. On the ground, he can fire two or three bursts of ice that can freeze you. Simply stay away from him to easily avoid these, but if you do get caught, press the jump button repeatedly to escape. If you get really close, he'll form an ice scythe on his right hand and try to slice you with it. To avoid this, simply don't get right in his face. Also if you try to fire Missiles at him, he'll form a super-cooled area around him, freezing the Missile midflight. He'll also take off and fly around on a sheet of ice, and if he lands on an ice pillar from it, he'll form large ice projectiles. I suggest trying to avoid these (it's hard, they home in) since you'll likely not have enough time to shoot down all of them, but you do get some health and stuff for shooting them. That's pretty much it right now, so let's get on to how to damage him.
Simply shoot him. Sure it doesn't do any damage, but if you shoot him enough, he'll be stunned, allowing you to yank the armor off of him and actually do some damage. Go crazy when the armor is off. If you did enough damage by the time he forms his armor back on, he'll have new attacks at his disposal.
When he has half health left, he'll start firing ice projectiles while he's flying, so beware. Also when he's stationed on an ice spire, he'll make a large ice cylinder, whip it around like a lasso, then throw it at you. This does heavy damage to you, and its blast radius is hard to avoid, so try to stun him with Missile shots (he doesn't stop Missiles when he's attacking) to make him drop the ice cylinder. When his life is almost gone, he goes into Hypermode at times, making his attacks and defense stronger for a brief moment. You'll have to use your Hypermode attacks to compensate.
Gold Token acquired! (Note, defeating this boss again in Hyper mode difficulty will give you another Gold Token.) --------
Rundas takes a shot straight to the head and keels backward onto his back. He's in pain...Rundas, are you oka-*SHRAK*
...What the...? Did he just...that spike went right through him! There's Dark Samus. He's taking Rundas's body! Damn you! Gah...Rundas is lost...grab the item he left behind. You now got ICE MISSILES! You can freeze stuff with these, and even make platforms with these! Go down the lift after picking up the abundance of health and missile pickups, down to the Temple Reservoir. Scan the Scorchbugs on the other side, then cross this pit of Fuel Gel by firing Ice Missiles at the gel. This will make platforms for you to jump on. Pass through and get into Temple Hall. Go to the handle, pump it, then go across the pit here by freezing the Fuel Gel flows. In the next room, activate the Pirate console with the Hand Scanner, and you'll see a hologram of the "energy source" which is a shield generator. Scan the Bryyo Lore here, then look out the window. Scan the generator (not added to logbook, but needed to continue) and it'll say it's coated with Maldium. ...None of your weapons can penetrate that material. At this time, AU 242 will contact you and say that you need a fire- power upgrade for your ship in order to destroy the generator.
...OK, time to go exploring. Start by heading back to your ship.
*.*.*.*.*.*.*.*.*.*.*.*.*.* New Research Scans Acquired: Mature Kashh Plant, Kashh Plant, Bryyo Blue Door, Large Bryyo Coffer, Small Bryyo Coffer, Grapple Swing Point, Grab Ledge
New Bryyo Creature Scans Acquired: Gragnol, Gel Puffer, Hopper, Shelbug, Reptilicus Hunter, Snatcher, Korba, Reptilicus, Nightbarb, Atomic, Gragnol Adult, Alpha Hopper, Warp Hound, Gel Ray, Gelbug, Scorchbug
New Pirate Creature Scans Acquired: Armored Pirate Trooper, Rundas
New Bryyo Lore Scans Acquired: Golden Age, Age of Science, Age of Schism, Age of War, Downfall
New Phazon Creature Scans Acquired: Phazon Nightbarb, Phazon Pillbug *.*.*.*.*.*.*.*.*.*.*.*.*.*
=[=]=[=]=[=]=[=]=[=]=[=]=[=]= New Suit Upgrades Acquired: Grapple Swing, Ice Missile
New Expansions Acquired: Energy Tank, Missile Expansions (5)
Current Equipment: 3 Energy Tanks, 35 Missiles =[=]=[=]=[=]=[=]=[=]=[=]=[=]=
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